SpyCorp
Шрифт:
Again… she readily told us about her adventures. But this time they were more interesting or just more peculiar. It is remarkable that she told us about what was exciting for her in this affair. As I know, this interview wasn’t the last one with the girl. And I expect even more of her unusual tales to come. I expect she won’t come when telling us it all. I hope so. After we finished with an interview, Martin told me that he had something to say and to show me. He said he had some records confirming what the girl had told us. He said that I should keep it all in secret until we release the documentary film about these events. He also said that if I wanted to watch the videos, he would let me, but he wouldn’t let me copy it because it was a part of an agreement between him and the person who provided this evidence to him. That video, as I understood in brief, is something like surveillance footage. Close in style. Actually, I am not the person who will tell the others something that will make everybody think I am crazy and kinky. And what about that video… I’ll probably watch it if there will be a need for it, but not this time.
Now I am going to sleep and hope I will have normal dreams tonight. End of line.
Terminology Description Provided to Susan. Paper Document. from Archive of Martin
The AGENCY – is a group of people collaborating under principles described in the code of the Agency called in short the Code. The main aim of the group is a high-class luxury level entertainment that is provided on the terms of an agreement between the Agency and the client. Structure of the Agency is one-leveled in its hierarchy except for the Head who is chosen by the other members including the players and the other persons of general assistance. Head is one who bears more responsibility for organization and activities of the Agency.
The CODE – is a collection of principles that are primal rules for all activities of the Agency. The Code defines the mission of the Agency. Major principles are: (a) absolute secrecy of activities, (b) joy of the Lead Hero as the most important aim of any actions executed in the complex, (c) the absolute physical and informational safety for any participant on both sides, (d) prohibition of any methods requiring a crime or any law-breaking, the actions that lead to any health damage or any financial damage or any other kind of damage to the group or a person, (e) others.
The TECHNOLOGY – is a full complex of all methods and skills that can be used by the Agency in the process of its activity.
The CLIENT – is a person who places the order for entertaining the Lead Hero. This person provides an insight including information which client will decide possible to provide and which is essential for an understanding the Lead Hero’s map of preferences, the Lead Hero’s map of sexual desires and similar. By doing so, the client takes responsibility for providing this information which may appear to be personal for the Lead Hero.
The LEAD HERO – is a person who is familiar to the client and who is a major object for complex of actions. He is led through the events that are part of the complex and according to an approved scenario. It is important that the Lead Hero has no information on what will happen to him, but all, what will happen, is to be designed for his pleasure. No harm and no damage should be introduced to the Lead Hero during the actions. And thus, it is the responsibility of client and people of the Agency.
The PLAYER / ACTOR / ACTRESS – is a person involved in performing a role which includes doings to please the Lead Hero.
The GAME – is complex of approved events performed according to the scenario, happening as a result of the single order.
The SCENARIO – is an order for the appearance of the events that are contents of the complex of the actions. The scenario aims to define the events in a certain way. That is to please the Lead Hero on the maximum level. The scenario is created on the basis of sexual preferences map and on the basis of understanding person’s RFR and PFR.
The COMPLEX OF ACTIONS – is a sum of all events and doings by players/actors of the Agency during the realization of the scenario.
The ROLE – is a personal position in the complex of the actions for a specific player of the Agency in a current of realization of the approved scenario.
The INSIGHT – is a complex of information provided to the Agency by the client on the terms of full accordance between the client and the Agency and on the terms of assistance from the client to the Agency. Insight is crucial for creating the sexual preferences map of the Lead Hero. Insight may include oral descriptions received from the client, sources of digital media, photographs, and paper (including books, magazines and other) sources relating to preferences of the Lead Hero. Insight is used only for the aims of SPM and is not used for any other purposes. Agency does not store the insight after terminating the current complex of actions. Nothing of the insight can be provided to any third side. Complete terms for using the insight are described in the particular part of the Code devoted to this matter.
The SEXUAL PREFERENCES MAP / SPM – is a complex of personal preferences of the Lead Hero that defines what methods and actions can contribute to achieving the major aim. SPM is formed on the basis of insight and the understanding general human behavior and psychology. SPM determines the scenario and the complex of the actions. SPM includes the desire objects, the desire actions, and the desire places together with other elements.
The DESIRE OBJECT – is an image of a person who is sexually attractive for the Lead Hero. It may represent a personalized object from his or her supposed sexual fantasies.
The DESIRE ACTION – is action desired by the Lead Hero as one of the best possible ways of achieving the pleasure.
The DESIRE PLACE – is a place which is supposed to be one of the best places for reaching the pleasure.
The REALITY RATE / RFR / REALITY-FANTASY ADJUSTMENT LEVEL – is a level defined as the proportion of person’s possible actions in reality in conditions of absolute availability to the person’s actions in fantasy. RFR is defined in the range from zero to one (or in the range from 0% to 100%). That means that if the person’s RFR is zero, he or she would like to do nothing from his or her fantasies despite having such fantasies. And another way he or she would like to do everything from his or her fantasies if his or her rate is defined as 1 (or 100%). Right determination of person’s RFR helps to adjust his or her fantasies to what he or she would like to do in reality.
The POSSIBILITY RATE / PFR / POSSIBILITY-FANTASY ADJUSTMENT LEVEL – is a level defined as the proportion of the volume of what is possible to perform regarding the sources available to the Agency to all the actions desired by the person in his or her fantasies. PFR is defined in the range from zero to one (or in the range from 0% to 100%).
The FULL REALITY RATE / FRFR / PRFR – is a mathematical result gained as multiplication of RFR and PFR or proportion of what is possible and wanted by a person in reality to what is wanted by a person in fantasies. Rate is defined from 0 to 1 (or 0% to 100%).
The COMPENSATION RATE / CR (FRFR) – is an inverse number to FRFR. It determines what actions value should be added to deliver the full pleasure achievement.
The FULL PLEASURE ACHIEVEMENT LEVEL / FPAL – is a mark defined as a level in which the person is satisfied with the actions and elements of the scenario. Each element of the scenario depending on its specifics, a perception of the person and the position in time contributes its marginal value to the pleasure achieving. A scenario is balanced when FPAL is close to 100%.